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Loading textures on Android and iOS: libpng or Bitmap/UIImage? – GameDev.net


Loading textures on Android and iOS: libpng or Bitmap/UIImage?
GameDev.net
I'm in the process of porting a C++ SDL/OpenGL desktop game to both Android and iOS. While SDL 1.3 covers both platforms and works pretty well for me, I feel uncomfortable using some random untested Mercurial revision of it, so I've decided to handle ...